Conversations

A place to think out loud

A Thing to Consider

A Thing To Consider Brett Gaylor with Mozilla Advocacy reminds us that this new internet is “like life, a thing to consider” and without this internet, our freedom of access to information would be so different. Our Parts So as I…

CLmooc Animation

Connected Learning Making Open Online Collaboration [CLmooc] provides options for all participants [you’re invited] to learn and play together around the concepts of connection, communication, and collaboration, whether online or with technology or through the mail, as in postcards. To…

Down Time

Where are you in the recess challenge? Scholastic writes a great review of issues and a history. Before a decision is made, see this NPR program on recess and the brain. As a teacher, I see how breaks in the…

#clmooc Puzzling

@cogdog @dogtrax @telliowkuwp @Bali_Maha @NomadWarMachine Challenge: using photo as prompt write blog post #clmooc pic.twitter.com/wz31nZS8ZL — Simon Ensor (@sensor63) July 19, 2015 Puzzles are systems, as Steve Wheeler explains in his blog about the above picture sent to him by…

Google Education Groups

There’s an exciting thing in the Google World — Google Educator Groups [GEG ] in each state. We’ve even got one in Washington State: GEG WA   I just watched the recording of our first virtual meetup, hosted by +Justin…

#clmooc teach writers

br /> Please read this important post by Kim Douillard: https://thinkingthroughmylens.wordpress.com/2014/07/08/a-burr-in-your-sock/ I’m thinking about these powerful words Kim wrote “I worry about who in our schools gets the most formulaic writing. Why are our English learners, our students of color,…

#clmooc Adjacent Possible and Embodied Learning

Adjacent Possible, Embodied Learning,  and Verbal Learning: Connected Learning Principles and Values  Reflection inspired by Terry Elliott Note: Connected Learning Principles ConnectedLearning_report.pdf. (n.d.). Retrieved July 7, 2014, from http://dmlhub.net/sites/default/files/ConnectedLearning_report.pdf Interest Powered “When a subject is personally interesting and relevant, learners achieve…

#clmooc Play is the game

Play / Collaboration Play is the game, and collaboration is the strategy. Mindshift’s Jordan Shapiro article reiterates this: Play is useful because it simulates real life experience — physical, emotional, and/or intellectual — in a safe, iterative and social environment, not…